The Britannian Universe

Carrion Crown - Broken Moon
Bicker Party Begins

As we started the next adventure, there was a lot of bookkeeping to be taken care of. Firstly, Dove was dead, but for some reason she had been restored, although she was very frail. Jorah had turned himself into an antipaladin and had contracted mummy rot earlier from a mummy in the tower. It seemed as though Dove had contracted it and the undead flavors had brought her back to life, for now at least. They chose not to look a gift horse in the mouth and left to continue onto a lodge which they had guessed held some information about this whispering way they had heard about from the evil wizard they had just killed.

On their way there, they met with a strange gnome named something like Abroshtor, which nobody could pronounce – Lily christened him with the nickname of “Stew”. They made their way to the lodge together, braving a few various spiders and bats. As they arrive they find that there is a series of murders going on at the lodge, leading them to solve the problem and learn of the nearby warring werewolf tribes, and that they have a strange connection to the Whispering Way.

In an attempt to deal with the lodge members and find out more about the Whispering Way, the party dispersed amongst the tribes, eventually discovering some wargrounds where a powerful necromancer was theoretically located, along with part of the heart of the werewolf king.

Of course, Jorah managed to find and eat the heart first, and became a primal werewolf, adding on to his already impressive powers. However, when the group found the necromancer, he had weakened them enough to kill all of the party instantly – except for Jorah, the already undead Dove, and the incredibly resilient Paige. The necromancer agreed to return them to unlife as intelligent zombies, if the party agrees to go collect an ingredient for the fabled carrion crown potion for him – the Ravenhead Mace.

Carrion Crown - The Beast of Lepidstadt
This is gonna be bad

Early on into their journey, the party meets the travelling paladin of Abadar, Jorah, who is looking for the Crusades. Making a horrible decision, they decide to keep him around on their own crusade. They travel to the city of Lepidstadt to find that a strange beast is being held on trial for destruction throughout the town. The party are swiftly shanghaied into being public defenders to the beast, and begin investigation of his various crimes.

Throughout their investigation they come across many challenges, from a manticore to a weird skinwalker, but non were so strong as Brother Swarm, a wraith with a ton of friends. When he attacked Kurono, he crit and killed her instantly, turning her into a wraith herself, and after the defeat of the wraith, she fled into the swamp.

After a burial, a new character named Dove, and inquisitor of Iomadae, showed up to assist with the investigation. After some trials, it was found that the beast was, in fact, innocent – but the townspeople would not be denied their martyr. They attempted to kill the beast, who told the party that his master could get him off the hook, and was located at a tower nearby. When they went to investigate, they found a carnival of horrors awaiting them, including a devil that threatened the party. In an attempt to save the party, Jorah decided to sell his immortal soul to the devil, and in the process, fell from being a paladin.

Dove fell too, but in a different way – she was seperated from the party for a time, but was rescued by the beast. At the top of the tower, they found an evil wizard, who transformed into his own beast. While trying to sneak past to the roof, however, Dove was spotted and killed by the new beast. However, with the party controlling the original beast, they were able to defeat the wizard and rescue the creator of the Beast of Lepidstadt, proving his innocence once and for all.

Carrion Crown - The Haunting of Harrowstone
The very first thing that few people remember

Carrion Crown was our first campaign, ran by somebody we eventually had a falling-out with. Technically it took place in the middle of a lot of our campaigns, but it does have the feeling of a start of a grand quest to it.

Originally it began with Lillith, Paige, and one other party member that quickly grew ill and died in the town of Harrowstone, where the party had been assembled to honor a fallen professor, and where they first met Kendra Lorrimor, a recurring NPC and the daughter of the Professor, who the PCs had come to pay their respects. They hired two mercinaries, Glen and Alistar, to help them conquer the prison, but the spooks were too powerful for them and they fell to the dangers within. Soon after, Kurono joined them as they set out to remove the ghosts and ghouls that resided in the burnt-out Harrowstone prison. After some crafty finagling by the party, they managed to purge the prison of haunts via cunning and no small amount of luck.

After they finished their task, they finally follow the final wish of professor Lorrimor and deliver his books to the town of Lepidstadt.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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